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typedef Mesh< SC, LO, GO, NO > | Mesh_Type |
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typedef Teuchos::RCP< MeshUnstructured< SC, LO, GO, NO > > | MeshUnstrPtr_Type |
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typedef Teuchos::RCP< Mesh_Type > | MeshPtr_Type |
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typedef std::vector< MeshUnstrPtr_Type > | MeshUnstrPtrArray_Type |
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typedef Mesh_Type::CommPtr_Type | CommPtr_Type |
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typedef Mesh_Type::CommConstPtr_Type | CommConstPtr_Type |
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typedef Mesh_Type::Elements_Type | Elements_Type |
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typedef Mesh_Type::ElementsPtr_Type | ElementsPtr_Type |
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typedef EdgeElements | EdgeElements_Type |
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typedef Teuchos::RCP< EdgeElements_Type > | EdgeElementsPtr_Type |
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typedef SurfaceElements | SurfaceElements_Type |
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typedef Teuchos::RCP< SurfaceElements_Type > | SurfaceElementsPtr_Type |
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typedef MeshInterface< SC, LO, GO, NO > | MeshInterface_Type |
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typedef Teuchos::RCP< MeshInterface_Type > | MeshInterfacePtr_Type |
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typedef Map< LO, GO, NO > | Map_Type |
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typedef Map_Type::MapPtr_Type | MapPtr_Type |
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typedef Map_Type::MapConstPtr_Type | MapConstPtr_Type |
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typedef Teuchos::OrdinalTraits< LO > | OTLO |
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typedef MultiVector< SC, LO, GO, NO > | MultiVector_Type |
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typedef Teuchos::RCP< MultiVector_Type > | MultiVectorPtr_Type |
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typedef MultiVector< LO, LO, GO, NO > | MultiVectorLO_Type |
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typedef Teuchos::RCP< MultiVectorLO_Type > | MultiVectorLOPtr_Type |
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typedef Teuchos::RCP< const MultiVector_Type > | MultiVectorPtrConst_Type |
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typedef Matrix< SC, LO, GO, NO > | Matrix_Type |
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typedef Teuchos::RCP< Matrix_Type > | MatrixPtr_Type |
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typedef Elements | Elements_Type |
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typedef FiniteElement | FiniteElement_Type |
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typedef Teuchos::RCP< FiniteElement_Type > | FiniteElementPtr_Type |
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typedef Teuchos::RCP< Elements_Type > | ElementsPtr_Type |
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typedef Teuchos::RCP< Mesh > | Mesh_ptr_Type |
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typedef Teuchos::RCP< Teuchos::Comm< int > > | CommPtr_Type |
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typedef Teuchos::RCP< const Teuchos::Comm< int > > | CommConstPtr_Type |
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typedef const CommConstPtr_Type | CommConstPtrConst_Type |
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typedef Map< default_lo, default_go, default_no > | Map_Type |
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typedef Teuchos::RCP< Map_Type > | MapPtr_Type |
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typedef Teuchos::RCP< const Map_Type > | MapConstPtr_Type |
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typedef Teuchos::RCP< const Map_Type > | MapConstPtrConst_Type |
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typedef MultiVector< default_sc, default_lo, default_go, default_no > | MultiVector_Type |
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typedef Teuchos::RCP< MultiVector_Type > | MultiVectorPtr_Type |
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typedef AABBTree< default_sc, default_lo, default_go, default_no > | AABBTree_Type |
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typedef Teuchos::RCP< AABBTree_Type > | AABBTreePtr_Type |
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| MeshUnstructured (CommConstPtr_Type comm, int volumeID=10) |
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void | buildP2ofP1MeshEdge (MeshUnstrPtr_Type meshP1) |
| Function to build a P2 mesh of a P1 mesh.
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void | setP2SurfaceElements (MeshUnstrPtr_Type meshP1) |
| Adding the correct surface subelement to the new P2 Elements based on the P1 subelements.
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void | setSurfaceP2 (FiniteElement &feP2, const FiniteElement &surfFeP1, const vec2D_int_Type &surfacePermutation, int dim) |
| Helper function for setP2SurfaceElements. Adds the correct nodes to the meshP1 subelements. Based on sorted Elements.
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void | addSurfaceP2Nodes (FiniteElement &feP2, const FiniteElement &surfFeP1, const vec2D_int_Type &surfacePermutation, int dim) |
| Helper function for setP2SurfaceElements. Adds the correct nodes to the meshP1 subelements. Based on unsorted elements. Different approach than above. Based on edge Midpoints.
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vec_int_Type | reorderP2SurfaceIndices (vec_int_Type &additionalP2IDs, vec_int_Type &index, bool track=false) |
| Depending on the sorting of P1 surface nodes we have to adjust the new ordering of P2 edge midpoints for surfaces in 3D.
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void | getLocalSurfaceIndices (vec2D_int_Type &surfacePermutation, int surfaceElementOrder) |
| Get local Surface Indices.
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void | getEdgeCombinations (vec2D_int_Type &edgeCombinations) |
| Get edge combinations.
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void | determinePositionInElementP2 (vec_int_Type &positions, vec_GO_Type &elementsGlobalOfEdge, LO p1ID, LO p2ID, MeshUnstrPtr_Type meshP1) |
| Determine position of new P2 node in element, as all elements should follow the same structure.
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int | determineFlagP2 (FiniteElement &fe, LO p1ID, LO p2ID, vec2D_int_Type &permutation) |
| Essentially determine flag of an edge. Thus determine P2 Flag for building P2 mesh.
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int | determineFlagP2 (LO p1ID, LO p2ID, LO localEdgeID, vec2D_LO_Type &markedPoint) |
| Essentially determine flag of an edge. Thus determine P2 Flag for building P2 mesh. Longer version of other determineFlagP2 function. Also informs whether flag could be found or not (not always the case in parallel)
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void | getTriangles (int vertex1ID, int vertex2ID, vec_int_Type &vertices3ID) |
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SurfaceElementsPtr_Type | getSurfaceTriangleElements () |
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void | findSurfaces (const vec_int_Type &elementNodeList, vec_int_Type numbering, vec2D_int_Type &localSurfaceNodeList_vec, vec_int_Type &locSurfaces, bool critical=false) |
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void | findEdges (const vec_int_Type &elementNodeList, vec_int_Type numbering, vec2D_int_Type &localEdgeNodeList_vec, vec_int_Type &locEdges) |
| Determine which edges belong to an element.
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MeshInterfacePtr_Type | getMeshInterface () |
| Get mesh interface.
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void | buildMeshInterfaceParallelAndDistance (MeshUnstrPtr_Type mesh, vec_int_Type flag_vec, vec_dbl_ptr_Type &distancesToInterface) |
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void | partitionInterface () |
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void | setEdgeElements (EdgeElementsPtr_Type edgeElements) |
| setEdgeElements with external edges
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EdgeElementsPtr_Type | getEdgeElements () |
| Get EdgeElements.
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ElementsPtr_Type | getSurfaceEdgeElements () |
| Get SurfaceEdgeElements. Edges as only surface elements (i.e. when reading .mesh file). Used in mesh partitioner.
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void | readMeshSize () |
| Reading mesh size.
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void | readMeshEntity (std::string entityType) |
| Reading the .mesh files entities.
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void | setMeshFileName (std::string meshFileName, std::string delimiter) |
| Set the .mesh file name.
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int | getNumGlobalNodes () |
| Get global number of nodes.
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void | assignEdgeFlags () |
| Assigning flags to all edges.
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void | buildEdgeMap () |
| Building an edgemap from scratch when edges are already distributed parallel.
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void | exportMesh (MapConstPtr_Type mapUnique, MapConstPtr_Type mapRep, bool exportEdges=false, bool exportSurface=false, std::string meshName="export.mesh") |
| Exporting Mesh as .mesh file. For most detailed export we also write surfaces and edges. This can be useful/necessary.
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void | exportNodeFlags () |
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void | exportElementFlags () |
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| Mesh (CommConstPtrConst_Type &comm) |
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void | deleteData () |
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void | setParameterList (ParameterListPtr_Type &pL) |
| Setting input parameterlist to be parameterlist here.
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ParameterListConstPtr_Type | getParameterList () const |
| Getter for paramaeterlist that is set here.
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vec_int_ptr_Type | getElementsFlag () const |
| Getter for element flags.
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MapConstPtr_Type | getMapUnique () const |
| Getter for unique node map.
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MapConstPtr_Type | getMapRepeated () const |
| Getter for repeated node mal.
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MapConstPtr_Type | getElementMap () const |
| Getter for element map.
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MapConstPtr_Type | getEdgeMap () |
| Getter for edge map.
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vec2D_dbl_ptr_Type | getPointsRepeated () const |
| getter for list of repeated points with x,y,z coordinates in each row
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vec2D_dbl_ptr_Type | getPointsUnique () const |
| getter for list of unique points with x,y,z coordinates in each row
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vec_int_ptr_Type | getBCFlagRepeated () const |
| Getter for flags corresponting to repeated points.
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vec_int_ptr_Type | getBCFlagUnique () const |
| Getter for flags corresponting to unique points.
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ElementsPtr_Type | getElementsC () |
| Returns element list as c-object.
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ElementsPtr_Type | getSurfaceElements () |
| Getter for surface elements. Probably set in mesh partitioner. They are generally the dim-1 surface elements.
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int | getDimension () |
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default_go | getNumElementsGlobal () |
| Global number of elements.
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default_lo | getNumElements () |
| Local number of elements.
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default_lo | getNumPoints (std::string type="Unique") |
| Get local (LO) number of points either in unique or repeated version.
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int | getOrderElement () |
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CommConstPtrConst_Type | getComm () |
| Communicator object.
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int | setStructuredMeshFlags (int flags) |
| This is done in meshStructured. Maybe we should move it here or delete this.
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void | setElementFlags (std::string type="") |
| Something for TPM. Can be deprecated soon.
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void | setReferenceConfiguration () |
| Setting current coordinates as reference configuration. Should only be called once :D.
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void | moveMesh (MultiVectorPtr_Type displacementUnique, MultiVectorPtr_Type displacementRepeated) |
| Moving mesh according to displacement based on reference configuration.
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int | getSurfaceElementOrder () |
| Get SurfaceElement order.
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int | getEdgeElementOrder () |
| Get EdgeElement order.
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void | create_AABBTree () |
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vec_int_ptr_Type | findElemsForPoints (vec2D_dbl_ptr_Type query_points) |
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vec_dbl_Type | getBaryCoords (vec_dbl_Type point, int element) |
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bool | isPointInElem (vec_dbl_Type point, int element) |
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tuple_intint_Type | getRankRange () const |
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void | deleteSurfaceElements () |
| Deleting surface elements, called after reading input mesh.
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void | correctNormalDirections () |
| Correcting the normal direction of all surface normals set as subelements of volume elements to be outward normals.
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void | correctElementOrientation () |
| Correct the element orientation of all elements to have positive volume / det when doint transformation.
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vec2D_int_ptr_Type | getElements () |
| Returns elements as a vector type contrary to the C-object list.
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